= KEY_DOWN
Wiimote.Left = KEY_LEFT
Wiimote.Right = KEY_RIGHT
Wiimote.Minus = KEY_BACK
Wiimote.Plus = KEY_... = KEY_DOWN
#Classic.Left = KEY_LEFT
#Classic.Right = KEY_RIGHT
#Classic.Minus = KEY_BACK
#Classic.Plus = KEY_... = BTN_LEFT
#Classic.B = BTN_RIGHT
#Classic.X =
#Classic.Y ... y having a few problems with it. The up/down/left/right maps aren't working - up currently does a print s
r your Wii remote.
==== Swapping default left and right mouse buttons ====
If you prefer the left mouse ... utton B (the trigger) on your Wii remote, and the right mouse button to be button A on your Wii remote, t... ines
<code> Wiimote.A = BTN_LEFT
Wiimote.B = BTN_RIGHT</code>
and replace it with
<code> Wiimote.A = BTN_RIGHT
Wiimote.B = BTN_LEFT</code>
===== Using your Wi
>
Map the button or key symbol specified on the right-hand side to the button event specified on the le... ol></code>
Map the axis symbol specified on the right-hand side to the axis event specified on the left